Gambler’s Dodge – The effect that Gambler’s dodge has on the neutral game is a lot more beneficial than the tiny DPS gain from Marksman’s dodge.You can melt bosses and high health enemies with an easy to use super. Blade Barrage – With solar 3.0 this super can deal the most damage in the game.In the current state of Solar 3.0 the hunter is best for dealing damage to bosses, so this build will lean into that, but also have some of the other aspects that Solar 3.0 has to offer. Now that you have your glossary of terms let’s get into the builds. IgniteĪ large explosion of solar damage that affects nearby targets. As stacks of scorch increases, the damage of the burn increases until 100 stacks of scorch are reached in which a target ignites. ScorchĪ debuff applied to a target in which they take burn damage. RadiantĪ weapon damage increase, in PvP this is 10% and PvE this is 25%. This is like recovery, but is not interrupted by taking damage. Health regeneration that occurs over a short window of time continuously. This heal is an instantaneous chunk of health that is returned. To finish our introduction here I want to go over a few terms that apply to the new solar subclasses which you will mention throughout this article.Ī quick burst of healing. Of all the classes Hunters got the most beneficial changes and have the highest damage dealing super in the game. With Solar 3.0 Hunters are so hot right now, pun intended. If you are reading this article I am assuming you play Hunter, and in that case I have good news for you!
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